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Since temp is not cloned, its firefly jar is server-owned and thus is affected by the FallenPartsDestroyHeight y = -5000 in the same way as the snapshot camera. In this video I use temp's firefly jar to collect fireflies in Turtle Tops and then spawn the icecream in two different maps with it. Note that even with multiple jars, we can't trigger the fireflies icecream to spawn multiple times in the same map, since the object that spawns the icecream is destroyed after triggering once. If you noticed that Rabboy used his initial dialogue here, that's because the game determines which dialogue to use by checking the firefly count of the map's normal jar, not whether the icecream has been spawned. ~B-AAgAgNf5ABAAAAAAA-AAgAgCgMACAAAAAAA-ACgAf8gAAcAEAcAAAAA-ADgAgKf4AEAEAEAAAAB-AAgIgAf4AUAAAAAAA-AAf/gAf0AUAAAAAAA-AAf/gAf8AUAAAAAAA-ACgMf9f4AEAEAEAAAAA-ACgIf9f8AEAEAEAAAAA-ACgIf9f0AEAEAEAAAAA-ACgDf9f4AEAEAMAAAAA-ACf/f9gAAEAEAEAAAAA-ACf/f9fwAEAEAEAAAAA-ACf7f9f4AEAEAMAAAAA-