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Version 4.3.1 went up on the PTU over the weekend and I had some time playing around with the new medical changes as well as the updated AI dropship reinforcement mechanic. These are my initial thoughts on the changes and the community reception to this upcoming change. Let me know what you think of these changes coming to 4.3.1! ~~~ Fly, trade, mine, salvage, fight, race, explore. Star Citizen is an immersive sandbox MMO space sim with fully detailed planets, moons and much more for players to explore. Interested in creating an account to play Star Citizen? Hold on there buddy! Be sure to use my code when you sign up and you will be given an additional 50,000 credits which you can then use to buy extra gear for your character or ships! Code: STAR-4L6V-VLWM Become a member and support the channel! / @hybridvaudio Join the Discord! / discord Looking for a disciplined, teamwork-oriented org to play SC with? Apply to join The Forgotten Heralds today! https://forgottenheralds.org Looking for a head/eye tracker? Don't want to break the bank? Consider the Beam Eye Tracker, an affordable head and eye tracker alternative. https://beam.eyeware.tech/?via=hybrid... I use the Tobii Eye Tracker 5 to get a lot of the external cinematic shots you see in my videos. Check them out here! https://tobii.gg/hybridvv ~~~ TIMESTAMPS: 0:00 Intro 0:47 Changes to respawning and injury healing 3:38 Who does this affect? 4:05 Beacons and respawn UI need updating 5:24 Engineering was delayed but not this? 6:36 How does it actually play in-game? 8:14 AI Dropships and respawn testing 14:07 These changes add logistical complexity 20:05 Conclusion 20:37 Outro ~~~ Please note that affiliate links to products in this description support the channel and the work we do here. System specs: GPU: RTX 4090 Mem: 64gb DDR5 CPU: i9-13900k Storage: Gen5 m.2 Controls: Dual Virpil Constellation Alpha Sticks Virpil ACE Collection pedals TrackIR #starcitizen #gameplay