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The Punisher (Arcade Gameplay, "Frank Castle", stg.1) ㅡ Back to the War скачать в хорошем качестве

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The Punisher (Arcade Gameplay, "Frank Castle", stg.1) ㅡ Back to the War

The boutchannel presents: The Punisher ㅡ Back to the War Frank Castle returns to the streets in an emblematic, relentless arc that fuses pulpy Marvel lore with the raw acumen of classic arcade design. The Punisher (Arcade, 1993) places the merciless vigilante at the center of an epic memoir of reckoning: from the ruined tranquility of Central Park to the neon haze of illegal casinos and the rusted hulks of waterfront warehouses, each scene advances an iconic legacy of grit and uncompromising action. This event focuses on the essence of Stage 1 — Back to the War — and the tone that carries through the game: brutal, direct, and narratively driven. 0:00 Start 0:09 Teaser (0:09–0:36) 0:36 Channel Intro (0:36–1:01) 1:01 Opening 2:09 Push Start — Select Player 2:22 Stage Start — Frank's Unique Move 2:34 Casino Rush — Early Loot & Objects 3:30 First Crowd Wave — Clearing Tactics 3:40 Barrel & Phone Booth — Health Hotspots 4:10 Street Pursuit — Weapon Swaps & Strategy 5:00 Bus Encounter — Scully Appears 5:16 Scully Boss Fight — Phase Breakdown 7:26 Closing (7:26–7:53) Stage 1 opens in a smoke-filled casino where improvised objects become weapons and every smashed container hides stakes that matter: food to restore the health you fought to keep, cash that reflects the urban rot, and grenades that change the flow of a skirmish. Frank excels in improvisation; the stage design invites you to use chairs, barrels and the casino machine not only for score but as tactical cover and resource sources against waves of crafty foes. Across the entire game the roster of weapons and environmental hazards elevates simple beat-em-up mechanics into a systematic study of escalation. Melee arms, firearms and grenades appear with fair frequency; when wielded with discipline they let Frank convert chaos into controlled triumphs. The presentation borrows heavily from comic-book onomatopoeia and panel-style staging to produce a visual rhythm that excels in intensity. The result is an arcade memoir that both honors the source material and stands as a high-water mark in side-scrolling combat design. Scully boss showdownㅡthe confrontation with Scully marks the first real test of endurance and timing. He arrives amid a crowded bus, backed by punks who will attempt to flank you; keep Scully contained to one side, use thrown weapons to disrupt his approach, and capitalize on explosive pickups to shorten the encounter. Persistence and calculated aggression are paramount: maintain spacing, prioritize the smaller foes first to avoid being overwhelmed, and exploit scene objects like tires for temporary advantage. Back to the War is summarizing the key encounters, the objects and items that alter flow, yet the boss dynamics with practical clarity. Expect a concise playthrough showing where to find food, when to use grenades, how to manage crowds, and the best approach to neutralize Scully quickly while conserving vital resources for subsequent stages. The narrative thread of Frank’s pursuit — a relentless march from casino to street, from interrogation to revelation — sets the arc that drives the rest of the mission. Thank you for joining us through The Punisher — Back to the War. Joining us on this epic opening to Frank Castle’s unforgiving quest! 🎮 Full Playlist →    • The Punisher (Arcade Gameplay, "Frank Cast...   🎁 Bonus Video →    • Donkey Kong Country 3: Dixie Kong's Double...   🥇 Free Ultimate PDF Guide → https://bit.ly/tps1993 🤳 Instagram → @boutchannel 📲 TikTok → @boutchannel Release: April 22, 1993 Developer / Publisher: Capcom Director: Noritaka Funamizu Programmers: Kazuhito Nakai, Tomohiro Ueno, Yoji Mikami Designers: Akira Yasuda, Jun Keiba, Junichi Ohno Artists: Haruki Suetsugu, Eri Nakamura, Hiroaki Minobe Composers: Yoko Shimomura, Isao Abe Series: Marvel, The Punisher Rating: Teen (ESRB) Game Modes: Single Player, Up to 2 Players Cooperatively Genres: Action, Brawler, Side-scrolling, Beat 'em Up Arcade, Sega Genesis Upon its release, Play Meter listed The Punisher as one of the most popular arcade games of May 1993. In Japan, Game Machine also listed it as the eighth most popular arcade game of June 1993. GamePower gave the arcade version of The Punisher a perfect partial score for the game's "fun factor". A GameFan reviewer said that the game "proved to be everything I dreamed of in a traditional Final Fight-style game", having previously described it as "definitely the greatest side scrolling fighting game ever" as well as "the bloodiest, goriest fighting game since Mortal Kombat" in his preview. Note: Please do not re-upload our videos without prior and full authorization directly from this channel. The only email we use is entered in ‘about, channel details’. Contact us and let's discuss the matter; otherwise we will remove all replicas spread on the YouTube platform. Thank you for your understanding. #thepunisher #gameplay #gaming ‪@theboutchannel‬​

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