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#3d #stalldesign Welcome to this step-by-step tutorial on 3D Modeling an Exhibition Stall in 3ds Max. In this video, we will create a modern and professional exhibition stall design from scratch, covering the entire modeling workflow in Autodesk 3ds Max. Whether you are a beginner or an intermediate 3D artist, this tutorial will help you understand the process of modeling architectural stalls with clean topology and realistic proportions. We will start by setting up the base layout and then move on to modeling the main frame, counters, walls, and ceiling structures. You’ll also learn techniques for creating smooth curves, adding details, and keeping the design organized using editable poly and modifiers. By the end of the tutorial, you will have a complete 3D stall model ready for texturing, lighting, and rendering. This tutorial is perfect for students, designers, and professionals looking to enhance their exhibition and booth design skills in 3ds Max. Don’t forget to subscribe for more tutorials on 3D modeling, texturing, rendering, and architectural visualization. Importing references Modeling using Poly & Spline Modeling