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The new PS5 audio engine, Tempest 3D AudioTech, creates 3-dimensional sound on any headset by using HRTFs, head-related transfer functions. So what are HRTFs? How does this work? Will it work for everyone? What does this mean for surround-sound setups? What are the five “Types” in the 3D Audio Profile Settings? This video is a quick overview of what Playstion 5's Tempest 3D AudioTech is reportedly doing now at launch (November 2020), and what possibilities and questions there will be in the future. #ps5 #tempest3daudio #binaural 0:00 Intro 1:07 Explaining HRTFs 3:28 Simulating binaural on the PS5 5:39 So what? Thanks to Yzzlthtz Playz for providing the PS5 footage. Check out his channel - / @yzzlthtz Or follow on Instagram here - / yzzlthtz_plays_soulsbornes Binaural Basics - • Binaural Basics (2020) with Demo in Sennhe... More on audio spatialization - • Audio Spatialization | Simon Hutchinson Subscribe for new videos every week: https://www.youtube.com/user/SimonHut... All my videos are fueled by coffee. You can buy me one here: https://ko-fi.com/simonhutchinson Follow me: Official Website - http://simonhutchinson.com/ Twitter - / cybrshutchinson facebook - / simonhutchinsoncomposer itch.io - https://simonhutchinson.itch.io/ Soundcloud - / simon-j-hutchinson I’m a composer, sound-designer, and new media artist trying to bring a global perspective to music technology. This channel contains performances, experiments, and instructional videos for artists and audiences searching for new ideas and avenues of musical expression.