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AMD has released FSR 3.1 which now allows us to decouple FSR upscaling from FSR frame generation, this means you can now run your games with DLSS or XESS upscaling, and then add on FSR frame generation on top for extra performance, BUT…is it worth it? Are there any trade offs? We’ll be testing with Ratchet and Clank: Rift Apart, which has been updated to support AMD FSR 3.1, we’ll be running tests with Nvidia’s DLSS technologies alongside to get some context as to whether FSR 3.1 is a technology you should consider using in your gaming. ▼ My PC Specs and Gear ▼ DISCLAIMER: I may earn money on qualifying purchases through affiliate links below: CPU: AMD 5800X3D https://amzn.to/49giGm5 (affiliate link) GPU: Nvidia 4080 Super https://amzn.to/48fzIQj (affiliate link) RAM: 32GB Corsair Vengeance RGB 3600 CL16 https://amzn.to/469E7nM (affiliate link) Motherboard: MSI B550-A Pro https://amzn.to/46ez45C (affiliate link) SSD: 1TB Samsung 980 Pro https://amzn.to/3LHvg4D (affiliate link) PSU: Corsair rm850e https://amzn.to/4byHacl (affiliate link) Case: NZXT H510 https://amzn.to/3RDZyZP (affiliate link) Yoke: https://amzn.to/3F1PT7K (affiliate link) Sidestick: https://amzn.to/3Q1wKsU (affiliate link) Throttle: https://amzn.to/3PC2xPT (affiliate link) Rudder Pedals: https://amzn.to/3Q16b7j (affiliate link) Thanks so much for taking the time to watch this video. If you liked the video, please consider leaving a like, it helps the channel more than you can possibly imagine :) Feel free to leave a comment if you have any questions and I’ll try and get back to you. Also, let me know if you have any landing or takeoff requests, always happy to oblige. Make sure to subscribe and ring the bell so you don’t miss any future videos. 00:00 - Introduction 01:22 - Native Performance 02:17 - FSR 3.1 vs DLSS 03:35 - Quality Analysis 7:07 - FSR 3.1 on Nvidia 3000 GPU’s 8:13 - Closing Thoughts #FSR #AMD #FrameGeneration