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[Non-Commentary Live Recordings] 00:00 - Build Order 06:31 - Post Build Order Example 13:07 - Outro Season 12 brings a massive rework to the House of Lancaster civilization. Everyone is wondering how it can be used now. How we are to maximize the eco. What is best and what is no longer viable. Here is build #2 after the rework. This is what I would like to do this season against certain civs. A heavy tempo play. Lancaster drush strength is untouched by the civ manor rework. Can do this into feudal Lord Bros for heavy early harass continuation. Here is a min maxed build order for doing this without floating wrong resources. Every second matters after investing in drushing. If you want to make feudal units next and keep it going, then do that plus some more manors. And play the game from there. If you’d benefit more from castle age MAA next, then you can go a fake out into secret quick castle at home. Popping 3 MAA from the white tower. And the Lords ghost tech up for free too..) Then produce MAA while they over produced feudal units and must consider going castle now. Hopefully stuck. If I don’t end up using this in 1v1 much, I’ll definitely be continuing to use this in 2v2 while I create a little space for my French teammate by drushing the opponent first.