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Greetings everyone! This is part 2 of my casual conversation with Brian Weissman. He once again graced me with his time and his presence and went over PC gaming in his childhood, Diablo 2, meeting the other 3 co-founders Erik, Chris and Jonathan, behind the scenes tales at GGG and designing Path of Exile in the early days! He's also working on his own game project and shared some details with me on it exclusively in this talk 🔥 Brian's Main YouTube: ► / @brianweissmangaming Brian's Disc Golf YouTube: ► / @briandiscgolf Brian's Disc Golf free method: ► https://www.learndiscgolf.com/ Follow me below and thank you for all the support! Twitch: ▶ / gavryngaming YouTube: ▶ / @gavryngaming Twitter/X: ▶https://x.com/gavryngaming Donate: ▶https://www.paypal.com/donate/?hosted... Guides: Mobalytics: ▶https://mobalytics.gg/poe-2/profile/4... Business Inquiries: gavryngaming@gmail.com 🔗 Chapters: 🔗 00:00 Intro 00:38 Brian has gamed his entire life 11:05 Going against the status quo in games 18:32 Diablo I 21:49 Diablo II 29:54 Diablo II Lord of Destruction 34:54 Random loot allocation vs free for all 38:05 Brian's diabloii.net post 50:12 Meeting his fellow GGG co-founders 01:06:31 Beginning designs on Path of Exile 01:15:55 PoE's narrative/lore inspiration 01:32:26 Brian's contributions to Path of Exile 02:10:03 Releasing PoE as an indie company 02:21:50 PoE owes a lot to Kripparrian 02:35:48 Was it always the plan to be free to play? 02:45:49 Why aren't you featured more as a co-founder? 02:53:23 Brian's Disc Golf passion & progression 03:29:23 His latest project (it's a game!!) I’m a game historian focused on documenting the development, lore, and stories behind ARPGs like Path of Exile, Path of Exile 2, and Last Epoch and MMOs such as World of Warcraft. I create longform, documentary-style videos that dive into game studios, mechanics, community moments, and indie dev journeys.