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#RTX3090 #UnrealTournament #ReShade Like & Subscribe for future gaming/tech project content! Previous Tournament video: • Unreal Tournament: Becoming a Champion pt8... How To Get Ray Tracing In Unreal Tournament 99: • How To Get Ray Tracing In Unreal Tournamen... Grab ReShade here: https://reshade.me/ Guide to Reshade Ray tracing shader & how to get it: https://reshade.me/forum/shader-discu... PreProcessor Definitions (paste into top of .ini file for ReShade config): MATERIAL_TYPE=1,INFINITE_BOUNCES=1,IMAGEBASEDLIGHTING=1,SMOOTHNORMALS=1,SKYCOLOR_MODE=2 My config for RTGI: [qUINT_rtgi.fx] FADEOUT_MODE_UI=2 RT_AO_AMOUNT=6.500000 RT_BACKFACE_MIRROR=1 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=1.000000 RT_HIGHP_LIGHT_SPREAD=1 RT_IBL_AMOUT=0.360000 RT_IL_AMOUNT=4.500000 RT_IL_BOUNCE_WEIGHT=0.100000 RT_RAY_AMOUNT=3 RT_RAY_STEPS=12 RT_ROUGHNESS=0.880000 RT_SAMPLE_RADIUS=16.420000 RT_SAMPLE_RADIUS_FAR=1.000000 RT_SHADING_RATE=0 RT_SPECULAR=0.700000 RT_USE_ACESCG=1 RT_USE_SRGB=1 RT_Z_THICKNESS=0.610000 SKY_COLOR_AMBIENT_MIX=0.600000 SKY_COLOR_AMT=0.750000 SKY_COLOR_SAT=3.000000 SKY_COLOR_TINT=1.000000,1.000000,1.000000 UIHELP=0 UIHELP2=0 Grab High Resolution Skins here: https://www.moddb.com/mods/high-resol... All other HD textures here: https://sites.google.com/view/unrealh... Grab the v469b patch/release notes HERE: https://github.com/OldUnreal/UnrealTo... https://github.com/OldUnreal/UnrealTo... Head to OldUnreal for updates on the new v469 patch and everything else Unreal: https://www.oldunreal.com/ Grab the DirectX11 renderer here: https://www.moddb.com/mods/unreal-dir... Grab the Heightmaps/Normal Maps here(best to install last): https://www.moddb.com/mods/normal-and... Grab Nali Weapons 3 here: https://www.moddb.com/mods/nali-weapo... My previous video on the preview weapon skins: • Unreal Tournament 99 HD Weapons Are Here! ... My previous videos on ReShade & DirectX11 Renderer for UG/UT: • Unreal Gold with DirectX11 & Enhanced Text... • Unreal Tournament 99 running in DirectX11 ... • Unreal Tournament 99 ULTIMATE Graphics | R... What is Ray Tracing?: https://en.wikipedia.org/wiki/Ray_tra...) What is Path Tracing?: https://en.wikipedia.org/wiki/Path_tr... What is Global Illumination?: https://en.wikipedia.org/wiki/Global_... What is Ambient Occlusion?: https://en.wikipedia.org/wiki/Ambient... What is HRTF audio? https://en.wikipedia.org/wiki/Head-re... What is Parralax Occlusion Mapping? https://en.wikipedia.org/wiki/Paralla... What is SSR? https://docs.unity3d.com/Manual/PostP... What is Tessellation? https://en.wikipedia.org/wiki/Tessell...) What is bump/normalmapping? https://en.wikipedia.org/wiki/Bump_ma... https://learnopengl.com/Advanced-Ligh... Some really nice examples of normal mapping and parallax occlusion mapping: https://www.gamedev.net/tutorials/pro... https://apoorvaj.io/exploring-bump-ma... You can grab Unreal Tournament from here: https://store.steampowered.com/app/13... https://www.gog.com/game/unreal_tourn...