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The game that felt like getting a Cyberpunch to the Cyberjunk, 2077 times. 🐣 Twitter: / manykudos 👙 Merch: https://www.fantasydivision.online 📹 Twitch: / manykudos 🎮 Discord: / discord 🔴 Patreon: / manykudos 🍖 Beef Boys Podcast: / beefboys Be sure to check out Doplex: / @doplextv And Internet Historian: / @internethistorian Cyberpunk 2077 was meant to be our saviour, delivering us from an awful year and providing the sort of escapism that doesn't break every 5 minutes because we made the daring decision to walk in a straight line for 20 seconds. CD Projekt Red had long ago won over the hearts of gamers with their series of Witcher video games, in particular The Witcher 3, considered by many to be one of the greatest games of all time. A rare company that seemed to genuinely respect its customers, gamers were consistently lathering them with praise and money, and it seemed they could do no wrong. So when CD Projekt Red released Cyberpunk 2077 in a barely-finished, bug-riddled state, was it simply a case of exceptionally bad luck? Or did Cyberpunk 2077 really have a disastrous development from start to finish?