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This video talks about how scripts can be triggered by events in Unreal Blueprints, and is designed for complete newcomers to Blueprint Scripting. It is part of a short playlist designed to give an entry-level introduction to blueprint scripting in the Unreal Engine, carefully explaining the scripting concepts to give a deep understanding of the basics: • Unreal 5 Tutor: Blueprint Scripting 01: Ev... This playlist is part of a suite of videos designed to give entry-level teaching for Unreal Engine V. There are many videos on YouTube about how to achieve specific things in Unreal, and the vast majority focus on a set of steps to achieve a specific aim, without really helping you understand what you are doing and why. My videos focus more on understanding what you are doing, so you can become a practitioner, not a copier. I have quite a few years experience of teaching Unreal in person with students, so think I have a good grasp on what needs explaining, and what can be confusing. I am happy to try to answer questions in the comments, but won't go so far as to engage with your actual projects to help you debug. Sorry. That's a service I only provide to my students. This channel contains videos on several subjects related to game development (some quite peripherally). These videos have been made for teaching at Northumbria University, but has been made publicly available. https://www.northumbria.ac.uk/