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FREE download: https://continuebreak.itch.io/project... or https://continuebreak.gumroad.com/l/p... Read more about project: https://continuebreak.com/creations/p... Patreon: / continuebreak BuyMeACoffe: https://www.buymeacoffee.com/continue... HUMAN 1 Instagram: / juratesha_66 Twitter: / _yurateya_ HUMAN 2 Instagram: / pauls.pleiko ========================================================== Join my Discord: / discord Follow on Twitter: / continuebreak Instagram: / continuebreak TikTok: / continuebreak Facebook: / continuebreak ========================================================== #unrealengine #devlog #valorant #gamedev #addiction #freegame #satire Project functionality includes: -A character that has Valorant Jett like ability set -Dash -High jump -Slow fall -Fork throw -Cover cloud/smoke -9 playable levels -Pickups for abilities -Invisible blocks that get visible on player touch for a split second -2 types of enemies -They use a control rig and are procedurally animated (one type has procedural walking) -Basic patrol AI, and a simple routine to do when noticing the player -Highscore system that will save users best level times -User Interface -Settings menu -Game volume setting -Mouse sensitivity setting -Basic graphic settings -FPS counter -Better sounds trigger (possibility to switch between 2 different sound sets) -Possibility to disable countdown timer at the start of the level -Possibility to change key bindings -The Main menu that contains level selector -In-game menus that show the current run time and the best level time -Chat system -Has message queue system that allows sending messages with a predetermined delay -Saves messages between levels -After a message is received it fades out after a while -Enemies send messages if they die or kill you -Receive messages from God or Devil after you finish level or get a high score. -Receive messages from God or Devi after you several times restart level or die. -Enabled forward shading rendering