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Full base build guide: https://overframe.gg/build/858965/ Oraxia' Silken Stride is similar to Saryn's Toxic Lash and can force toxin damage + status onto weapons, however this cannot apply to incarnon weapons. This has synergy with certain AOE effects such as Acid Shells (on Sobek), Thermagnetic Shells (Detron) and Combustion Beam (on beams), as the AOE effect of these mods can trigger the forced toxin scaling from the damage listed on the mod, then if an enemy dies the AOE will trigger again, potentially causing an 'infinite' chain reaction provided there are sufficient enemies within range. Combustion Beam unfortunately is a much much weaker form of this as it only has a base damage of 600 (vs scaling %HP damage on acid shells), however it can create a reasonable chain reaction with a huge 18m range that works on weaker unarmored enemies under the effect of faction mods, viral priming and Webbed Embrace (a damage blessing would also help further). Vermisplicer is a Primary beam Kitgun that creates semi homing tendrils and can equip Combustion beam, and most importantly thematically feels fitting on Oraxia. I have subsumed Nourish over 3 here since scuttlers currently do not scale and instantly die in endurance.