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So its been a long while since I did any thing STALKER related, my last stuff was the Dark signal audio ranging from environment, weapon soundscape, mutants, weather, UI and more. 3 years later I'm back to doing audio for Stalker for a new in the works Stalker called S.T.A.L.K.E.R RE|BORN, based on the openXray engine. I'm expanding upon what I did for Dark signal and its audio, The new soundscape and environmental audio will be greatly expanding with more assets and sound channels such as foliage, winds, spooks, backgrounds, weather, blowouts and more, Its far more expansive then Dark signal was, adding it lots more detail per level. In this demo this the icon Truck cemetery using the Tuman foggy weather, each weather set for levels will have different background and sound channels to make them more distinct from each other. This is just one aspect to S.T.A.L.K.E.R RE|BORN as I am doing audio for other aspects such as the improved foot steps with expansive foley added onto it in the video. Good hunting Stalker.