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Is the 25" Sony Trinitron the ultimate arcade monitor sweet spot? In this video, I test if bigger is actually better for 240p retro gaming by comparing this consumer CRT directly against my 14" setup. We cover the real trade-offs between immersion and geometry issues, plus surprising results with Composite video versus RGB SCART. I also explore how screen size impacts "perceived lag" due to eye travel and why fighting games feel so different on this tube. Join the discussion on whether the 25" CRT offers the perfect arcade feel or if smaller screens still reign supreme for retro gaming. Is 25" the Ultimate "Arcade Experience" CRT size? 00:00 Intro: Buying a 25" Sony Trinitron 00:07 Why I Prefer Small Screens (14" PVM) 00:44 The Problem with Large Pixels Up Close 01:43 Geometry & Convergence Issues on Consumer CRTs 02:28 Large Screen "Perceived Lag" & Eye Travel\ 04:16 Surprising Result: Composite vs. RGB SCART 05:10 Size Comparison: 14" vs. 25" 06:56 Brightness & Condition of the Tube 08:08 Immersion Factor: The Arcade Feeling 09:07 Why Fighting Games are Better on 25" 10:04 Scanlines & Texture Analysis 10:45 Final Verdict: Is 25" the Sweet Spot? 11:32 Damping Lines Discovery 12:03 Conclusion #retrogaming #crt #arcadegaming