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LINKS: Add-on: https://github.com/ScarlettVFX/PlaneT... Diffuse: https://huggingface.co/spaces/black-f... Window mask: https://huggingface.co/spaces/yizhang... Depth: https://huggingface.co/spaces/prs-eth... Normal: https://www.smart-page.net/smartnormal/ Roughness: https://www.photo-kako.com/en/hpf/ Step-by-step guide: https://github.com/ScarlettVFX/PlaneT... Summary: Turn AI-generated images into fully textured 3D models in Blender using my free add-on, PlanetoPBR. Generate an Image: Start by creating a detailed image of a building facade using the FLUX AI tool. Crop the image to focus on the area you want to texture. Create Texture Maps: Use various free AI tools to generate essential texture maps: Window Mask: Segment windows with Grounded Segment Anything. Depth Map: Create detailed depth maps with Marigold. Normal Map: Generate normal maps using Smart Normal. Roughness Map: Use Photo-Kako to create a roughness map. Organize Your Files: Place all your texture maps in a folder named “Textures” and label them appropriately (e.g., normal, depth, mask, diffuse, roughness). Import into Blender: Use my PlanetoPBR add-on to import the image plane with all the textures applied automatically. Fine-Tune in Blender: Adjust modifiers for subdivisions and displacement to get the perfect look. Follow these simple steps to quickly transform AI-generated images into realistic 3D models in Blender!