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Download 1M+ code from https://codegive.com/c43c5ce creating an advanced skeleton face rig in 3d software like blender, maya, or unity involves several steps including modeling, rigging, and scripting for automation. below, i’ll provide a comprehensive tutorial on building an advanced face rig, showcasing how to solve common problems using code examples. for the sake of this tutorial, i will use blender and its python api for scripting. tutorial: building an advanced face rig in blender step 1: modeling the face 1. **base mesh creation**: start by creating a base mesh of the face. use tools like sculpting and box modeling to create a detailed head model. 2. **topology**: ensure your mesh has good topology, especially around the eyes, mouth, and nose, where deformation will occur. step 2: bone structure creation 1. **armature setup**: create a new armature object to serve as the skeleton. you can do this by going to `add armature`. 2. **adding bones**: in edit mode, start adding bones for different facial features: one bone for the head bones for the jaw bones for the eyebrows bones for the eyelids bones for the mouth (e.g., upper lip, lower lip) step 3: weight painting 1. **parenting the mesh**: select the head mesh, then the armature, and press `ctrl + p` to parent it with automatic weights. 2. **adjusting weights**: enter weight paint mode and adjust the weights for each bone to ensure proper deformation. step 4: adding shape keys for facial expressions 1. **create shape keys**: select your mesh, go to the object data properties, and create shape keys for different expressions (e.g., smile, frown). 2. **link shape keys to bones**: for each shape key, you can create drivers that link the shape key value to the rotation of the corresponding bone. step 5: scripting with python for automation you can automate some tasks using blender's python api. for example, you can create drivers for shape keys based on bone rotations: ```python import bpy function to create a drive ... #SkeletonRig #FaceRigging #3DAnimation advanced skeleton rig face rigging 3D character rig animation rigging blend shapes facial animation rig build techniques character modeling 3D animation skeletal structure rigging solutions animation software character design face control rig advanced rigging tutorials