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Hey there, thanks for watching my video! 😁 In this tutorial series, we will make a 2D Character Creator system in Godot 4 and GDScript. This system allows players to change their body, hair, outfit, accessory, colors, and name before spawning into the world. In this video, we set up our player scene, player skeleton, and their movement. 00:25 Creating Player Scene 01:30 Collision Shape 02:00 Camera 02:25 Player Skeleton Overview 02:50 Player Skeleton Creation 05:00 Name Label Creation 05:30 Default Skeleton Textures 09:30 Player Movement Code 14:00 Instancing Player Scene 14:20 Outro ➡️ ASSET LINKS: 🔹Assets for Project: https://github.com/christinec-dev/God... 🔹Sectional Code: https://github.com/christinec-dev/God... ➡️ ASSET LINKS: 🔹https://github.com/christinec-dev/God... ➡️ EXTRA LINKS: 🔹Learn GDScript From Zero: https://gdquest.github.io/learn-gdscr... 🔹Godot 4 Documentation: https://docs.godotengine.org/en/stabl... 🔹GDScript Documentation: https://docs.godotengine.org/en/stabl... ➡️ VIDEO CREDITS: 🔹Music by Coma-Media from Pixabay: https://pixabay.com/music/search/coma... ➡️ HARDWARE SPECIFICATIONS: 🔹System Model: ASUS TUF Gaming A15 Laptop 🔹Processor: AMD Ryzen 7 4800H with Radeon Graphics, 2900 MHz, 8 Cores, 16 Logical Processors 🔹RAM: 32.0 GB 🔹GPU: NVIDIA GeForce RTX 2060 🔹Storage: 1TB