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Taken from Steam replay so no voiceovers. This was my 2nd run with this team, it was a squad found through party finder - other members I believe are Chinese/Japanese. In the earlier run it was rather chaotic yet the team was able to gel together, cover each other's backs, and coordinate purely through in-game situational awareness and no voice comms. Only after re-watching this replay did I realize that we only had 1 Book Zealot, and no Bubble Psyker. The pubs were REALLY good at what they did; though I also believe there's a high chance the Psyker was using a macro (I might be mistaken though, don't know enough about this). Ignore the end-game timer saying it's 31 minutes, most likely that's due to inclusion of the loadout selection and loading screen times. Mission actual (walk-in animation) starts at 27s, extraction ship boarding at 30m11s. Scoreboard recorded this as being a 29m54s run, which is approximately correct, even though I don't know what exactly the mod uses to measure time splits. DISCLAIMER: I am by no means a skilled Darktide player, a lot of mistakes were made at times. I decided to head towards in-game party finder to explore how pubs were. Experience is mixed for sure, but with some luck you can chance upon good teams... if they aren't already in premade groups. Build: Plasma Gun/ Dueling Sword + Shredder Frag grenade + Voice of Command (Shout) Veteran Teammates: 1) Inferno Staff / Dueling Sword + Brain Burst + Venting Shriek Psyker 2) Recon Lasgun / [Boss Kill] Thunder Hammer + Stunstorm grenade + Fury Zealot 3) Flamer / Combat Blade + Immolation grenade + Chorus Zealot Join the Darktide SEA discord here: https://tinyurl.com/darktideSEA 0:00 Mission Loadout 1:00 Gameplay Start / Ironside Alley 3:15 Nurgle Puppy #1 4:25 Chasm Station: Burnside + Captain #1 (popped at 6:00) 7:00 Deadside Drop 8:30 Gain Maintenance Access Event 12:00 Subrails Part 1 14:10 Subrails Part 2 + Nurgle Puppy #2 17:10 Captain #2 19:40 The Rats' Nest 21:30 getting caught (saved through the wall) 22:20 Chaos Spawn #1 (bouncy time) 23:25 Chasm Logistratum Control Room + Captain #3 26:00 Terminus Plunge Finale 30:10 Mission End