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10/10 New Boss. Click below for more info: Some general downgrades (day 1 assumptions): Best on the left, downgrades to the right. Burning claws, Dragon claws, Elder Maul, Dragon mace Scythe, SRA, Inquis mace, Bludgeon, Hasta on crush, Zombie axe Ultor, B ring, Bellator Ballista, karils xbow, crush wep (for the minions) Arceuss, Lunars Ballista needs 99 range + 108 or above range pot (I use divine) + rigour. Melee exploder needs it's SW tile touching Araxxor. Destroying carass gives 2x pet rate + clues, no other drops.~ I'd highly recommend using shift-click to walk under for this boss. Drop rates unknown! Lastly I think it's pretty neat that this boss in many ways is a precursor for some of the tob mechanics - making it a nice training ground for movement and anticipation based actions within the game. Notes for Boss Items: Rancor - clearly a big upgrade over blood fury particularly, ofc blood fury is irreplacable in many places where you need the heals but Rancor will begin to trickle into some setups. Halberd - I think this is honestly a big noob trap item (for tob), it causes as many problems as it solves - main use will be Melee Inferno CA. Boots - Same as halberd, bit of a noob trap for spider webs - better to learn to deal with the mechanic and it's consequences than rely on an item to save you. Watch me live: / aatykon The fun stuff: / aatykon Join my Discord: / discord #osrs #araxxor #slayer