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Welcome to the basic tutorial series on how to make puzzle horror games in RPG Maker MZ! The 'basic' series are designed for those who bought RMMZ for the first time and have no idea what to do. For this video, we will be looking at several features that may be useful to create an RPG Maker Horror game. Lastly, we are going to go a bit expert to remove several menu screen objects such as Lv, Class, HP, etc. Note that if you use a plugin to remove the menu items, or to use a completely different menu screen, then this process can be neglected. 0:00 Intro 1:12 Pictures & Window Size 3:03 Loops 4:23 Useful event commands for cutscenes and more 6:01 Get rid of unnecessary menu windows or categories 7:43 Adjust actor information 8:13 How to get rid of LV, Class, HP, and MP 11:33 Get rid of gold in two ways 12:38 Outro JavaScript Editor I use: Atom https://atom.io/ Comment out these pieces of code to remove respective menu items: HP - 1746: this.placeGauge(actor, "hp", x, y); MP - 1747: this.placeGauge(actor, "mp", x, y); Level - 1808: this.drawActorLevel(actor, x, y + lineHeight * 1); Class - 1810: this.drawActorClass(actor, x, y + lineHeight * 1); Gold Text - 1652: this.drawCurrencyValue(this.value(), this.currencyUnit(), x, y, width); Gold Window - 1257 this.createGoldWindow(); rmmz_scenes ►I'm currently working on a game right now called Caster's Trap. Follow the Dev Vlogs here on YT or instagram for BTS: Dev Vlogs: https://bit.ly/3hx7h7X Behind the Scenes: https://bit.ly/2LcTJCg ►My latest published game as of the upload date. The Haunting: Project PhasmoRPG (And it's Free!) →itch.io: https://bit.ly/2WY3Y09 →Game Jolt: https://bit.ly/34ZTe5L ►Social Media and Game Profile Pages →itch.io: https://bit.ly/3rG0ptH →Game Jolt: https://bit.ly/3pH6Omw →Instagram: https://bit.ly/2LcTJCg →Twitter: https://bit.ly/3o0GMtX ►For business inquiries: →theopolisgaming@gmail.com