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TAA or Temporal Anti Aliasing is a graphical feature that allows video game developers to smoothen over rough edges in a game's visual presentation. The issue with TAA comes with the cost of this technique. Games that use TAA often appear blurry and smeary and its become a controversial graphical feature in recent years. In today's video, I will be talking about Halo Infinite's form of TAA and if it does make the game look worse. This was not written with AI, I just wrote formally to see if the algorithm likes this description LOLOL Join the LNG Patreon for Game nights, exclusive Q&As and discussions!: / latenightgamingnews Become an official member of the channel to help support the content you enjoy!: / @latenighthalo If you find yourself enjoying the video, a like, subscription and share would be most appreciated :) Second Channel: / @earlymorninggamingemg Discord: / discord Twitch: / laternightgaming Reddit: / latenighthalo Twitter: http://bit.ly/2eP73LR Facebook: http://bit.ly/1qpn5h6 Welcome to LateNightGaming where we discuss modern games on a regular basis and go in depth behind your favorite (Or least favorite) titles!