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Find the first video here: • Start of a 3D Diorama in UE5 and Blender -... It will give you better context as to what goes on with the art in this video. In this video, we go over scattering crystal props inside the environment. We then go over sculpting and editing a landscape for the diorama. I put to use both UE5 modelling toolsets and the Blender sculpting tab. Creating the landscape in the shape you see took a few iterations. It felt like progress was going slow at moments, but I go over how we should have an outlook on art that celebrates learning and experience, treating any unsuccessful art as drafts and sketches. I love World of Warcraft and that is why I decided to give a go making a fan art diorama in the style of that game. I hope you enjoy seeing my process. I'm off to play the new The War Within: Siren Isle now. Exciting! ▀▀▀▀▀▀▀▀ SOCIALS: ► Blog: https://petedimitrovart.com/ ► Bluesky: https://bsky.app/profile/petedimitrov... ▀▀▀▀▀▀▀▀ Credits: Concept Art - Oliver Harbour "Ancient Winds" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/b... ▀▀▀▀▀▀▀▀ Chapters: 0:00 Intro 0:58 Tower Showcase 1:22 Background 2:14 Crystals 4:25 Terrain 7:06 Scale 8:20 Lessons & Experience 10:01 Spire 13:27 Concept Art 13:57 Darkmoon Faire 15:13 Credits 15:35 Previous Video