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Paul Dean joins Marina to talk about working in creative roles within the gaming industry. They delve into: creative practices, habits, and techniques, what it’s like to work on a game dev team, the importance of feedback, following one’s curiosity, and time, privilege, access, and opportunity in the industry. Grab a coffee, and join us for a chat! * * * * * * TIMESTAMPS: (00:00) Intro (06:26) Pacific Drive nominated for a Nebula Award! (09:51) Everything is interconnected (a discussion on teamwork in game dev) (18:46) Paul’s writing practice, habits, techniques, inspiration (29:19) Process and production in video games (32:00) Best practices for working on a team (47:25) Following our curiosity (1:09:40) A creative process isn’t linear (there’s no one way to do something) (1:17:29) Time, privilege, access, and opportunity (1:26:39) Video games we’re playing (1:35:04) Outro + thank you FOLLOW US Paul: https://linktr.ee/paullicino Paul’s Twitch: / paullicino Marina: https://linktr.ee/marinaryan Monty Zander’s Resident Evil 1 Video: • Resident Evil Retrospective - Hell is Empty Live Show on Twitch: / marinahascoffee Quest Markers: https://linktr.ee/questmarkers Music by Marina Ryan #gamdev #gamedevelopment #gamingindustry #videogames #podcast #videogamepodcast #gamewriting #gamemusic