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The developer behind one of the strongest AIs in OpenTTD reveals how HogEx was created, the surprising techniques inside it, and why it performs the way it does. If you have ever wondered how OpenTTD AIs think or what makes HogEx so powerful, this interview has the answers. 🔗 Series Playlist: • OpenTTD Spotlight Videos 🔗 News & Info: http://MasterHellish.net 🔗 Support Master Hellish: http://MasterHellish.net/support 🔗 Game Download Link: https://www.openttd.org (or on Steam) 00:00 Intro 00:45 Introducing Rei 01:47 Why did you make it? 02:55 Why is it called AAAHogEx? 04:03 What was the hardest part? 05:09 How long did it take? 06:04 Were there any features couldn't include? 06:58 How does HogEx decide what to build? 07:50 Why long trains with many locomotives? 08:28 Could there be an easier “HogEx Lite”? 09:21 Do you follow other AI developers? 10:10 HogEx being called unbeatable? 10:58 Can you beat your own AI? 11:57 Do you plan to update HogEx? 12:21 Will you make another AI? 12:57 Thank you In this special interview, I speak with Rei, the creator of HogEx , the AI that has shocked OpenTTD players with its aggressive construction style, fast expansion, and high performance. We discuss how the AI works, the challenges of building an OpenTTD AI and what might come next. Whether you enjoy OpenTTD, AI development, transport games, or strategy design, this video gives you a rare look behind the scenes of one of the most talked about AIs in the community. OpenTTD is a free and open source transport management game based on Transport Tycoon Deluxe. Players build networks of trains, planes, ships, and road vehicles to move cargo and passengers across huge maps. With mods, AIs, and a powerful community ecosystem, OpenTTD continues to grow in depth and popularity. If you want to learn more about advanced play, AI battles, scripts, mods, and efficient transport design, there are more videos and streams on my channel. #OpenTTD #HOGEx #AIDevelopment #TransportTycoon #SimulationGames #StrategyGames #GameAI #OpenSourceGaming #MasterHellish #TransportGames #Coding #GameDev #AIBattles #OpenTTDCommunity #AI Intro: "Welcome to the Show" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/b... Video may feature in game music. All other music by Jason Shaw on Audionautix.com.