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Ready to bring your unique vision to life in Cities: Skylines 2? In this tutorial, I’ll show you how to import your own custom building assets, step-by-step. We’ll cover everything from model preparation to texture mapping, and even testing your assets in-game! ⚠ Please Note: Imported assets cannot be shared or uploaded to the workshop at this time. These custom models and textures are for personal use only. What You’ll Learn: -How to set the correct scale and dimensions (1 unit = 8 meters) -Texture requirements and naming conventions -Importing assets into Cities: Skylines 2’s Asset Editor -Tips for optimizing models for the best performance If you’re new to modding or asset creation, this guide is perfect for you. Subscribe for more Cities: Skylines 2 modding tips and tricks! For more details on asset creation, you can refer to the official Asset Creation Guide on the Cities: Skylines 2 Wiki: https://cs2.paradoxwikis.com/Asset_Cr... Building Model Based On Jeremychit works https://steamcommunity.com/profiles/7...