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Other BTT Mismatch - Luigi : • SSB64 Luigi Break The Targets Mismatch 2:2... Other BTT Mismatch - Captain Falcon : • SSB64 Captain Falcon Break The Targets Mis... Other BTT Mismatch - Fox : • SSB64 Fox Break The Targets Mismatch 1:59.... Other BTT Mismatch - Mario : • Super Smash Bros 64 (TAS): Mario Break The... Other BTT Mismatch - Pikachu : • 【TAS】 SSB64 - A Pikachu Mismatch Break The... Other BTT Mismatch - Ness : • 【TAS】 SSB64 - A Ness Mismatch Break The Ta... Other BTT Mismatch - DK : • Super Smash Bros 64 (TAS): DK Break The Ta... Other BTT Mismatch - Kirby : • Super Smash Bros 64 (TAS): Kirby Break The... Compilation done by Gibrani : / @gibrani KM : / km9103 This is a TAS of SSB64 Break The Targets Mismatch. This means modifying the game to put one character on other characters' break the targets stages, and see how fast they can complete them (if at all). I decided to pick Yoshi to see how fast could he complete all of the stages. He has an incredible air mobility and a slow projectile. He is a very technical character and it was fun to came up with the routes. Yoshi would rank around middle of the pack, faster than non projectile character but that's about it. On Pikachu's stage we can throw an egg through the ceiling. This is possible at the inner intersection of a right wall and a ceiling and can be done on essentially any stage although it's almost never useful since it leaves you helpless after it. I don't have an explanation as to why this seems only possible when facing left and on right side wall as there's no hole in the geometry either. It could be related to how the egg spawn when it's thrown off Yoshi's hand. We decided to focus on the NTSC-U version which is the most common version everywhere outside of Japan. For anything TASing related, collaboration usually goes way further than a single TASer on a project. Me and Gibrani did a lot of back and forth in order to come up with those strats. Yoshi's own BTT stage is also shown for completion's sake. You can see the time for each mismatch completed here: https://docs.google.com/spreadsheets/... Simply go to the last tab "Mismatch BTT TAS". Regular TAS records are also included in a separate sheet. It's possible that some stages could be improved by modifying strats or cleaning up inputs. I invite anyone to try and improve my strats/times. Simply download any of those files and use it in bizhawk/TASStudio. You can also ask us for help in this discord: / discord This was done on Bizhawk 2.8 Tas inputs for each stages Luigi: https://www.dropbox.com/scl/fi/by4hy1... Mario: https://www.dropbox.com/scl/fi/9okdsk... DK: https://www.dropbox.com/scl/fi/gnjlaj... Link: https://www.dropbox.com/scl/fi/o84k8k... Samus: https://www.dropbox.com/scl/fi/yyrkpc... Falcon: https://www.dropbox.com/scl/fi/9mj4dh... Ness: https://www.dropbox.com/scl/fi/99hdo2... Yoshi: https://www.dropbox.com/scl/fi/hga6z6... Kirby: https://www.dropbox.com/scl/fi/d69lcj... Fox: https://www.dropbox.com/scl/fi/jl5tlz... Pikachu: https://www.dropbox.com/scl/fi/ugkg2m... Jigglypuff: https://www.dropbox.com/scl/fi/53yfif... This was a fun side project. We plan on eventually getting a compilation for every characters so you can look forward for the next 3 characters left! Here's the time breakdown: Luigi: 10.43 Mario: 11.20 DK: 8.53 Link: 15.40 Samus: 8.31 Falcon: 10.71 Ness: 13.99 Yoshi: 13.99 Kirby: 10.97 Fox: 12.37 Pikachu: 12.45 Jigglypuff: 9.21 ⏱ Total time (in-game timer): 2:17.56