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🥽 How to Create Custom Skyboxes in VR Passthrough Mode | Unity Tutorial In this tutorial, I'll show you how to create your own custom skybox in passthrough mode when the camera environment is set to solid color in VR development. This technique came from real development challenges while adding Mixed Reality mode to my VR boxing fitness game, StrikeFit. If you're working on any MR/VR project in Unity, this will help you create more immersive environments! What You'll Learn: ✅ Setting up custom skyboxes with solid color camera environment ✅ Working with Unity's VR camera settings in passthrough mode ✅ Implementing this in Mixed Reality applications ✅ Practical tips from real game development 🎮 Try StrikeFit on Meta Quest: Experience the Mixed Reality mode in action! Download StrikeFit from the Meta Horizon Store: 👉 https://www.meta.com/experiences/app/... StrikeFit combines intense boxing workouts with immersive VR/MR gameplay. Perfect for fitness enthusiasts and VR gamers alike! Unity C# Meta Quest SDK Blender Figma 💬 Questions? Drop them in the comments below! 👍 If this helped you, please like and subscribe for more VR development tutorials! Connect with me: LinkedIn: / manikarna-indurthy-b999a523a Meta Horizon Store: https://www.meta.com/experiences/app/... #Unity #VRDevelopment #MixedReality #MetaQuest #GameDev #UnityTutorial #VR #PassthroughVR #CSharp #IndieGameDev #VRFitness #StrikeFit