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Hi everyone, in today’s video, I’m using MSI Afterburner with RivaTuner Statistics Server to display real-time hardware metrics—GPU load, CPU utilization, system RAM usage, VRAM usage, and of course, in-game FPS—while I test different settings. Most of this footage is recorded at 1440p on Cinematic Ultra, so you’ll get a solid look at how the game performs under high-end settings. There’s also some bonus footage at the end, so stick around for that. This one runs a little longer, but it’s worth it if you’re trying to understand how this game behaves on modern hardware. If you’re not sure what CPU or GPU you have, or whether your system even includes a dedicated graphics card, I’ll also show you a few useful tools to help you identify your hardware. You’ll hear me reference VRAM a lot—Video Random Access Memory. That’s the dedicated memory built directly into your graphics card, and it’s responsible for storing textures, models, and other visual data. I’ll also mention system RAM, which is the general-purpose memory your entire system uses to operate your applications and game engine together. https://www.msi.com/Landing/afterburn... - MSI Afterburner https://www.techpowerup.com/download/... - GPU-Z https://www2.cpuid.com/softwares/cpu-... - CPU-Z ============================================================== Linktree: https://linktr.ee/saltyfirebufff Live Streams: / saltyfirebuff Gaming Videos: / saltyfirebuff Connect with me on Discord: @saltyfirebuff I’m happy to chat about the games I play or answer questions. Just a heads-up: I don’t accept third-party offers or promotions, and I keep my gaming content solo so I can stay fully in control of what I record. Please keep messages respectful — spam will be blocked. #IntoTheFlames #1440pUltra #1440p #FPSCounter #FPSBenchmark #PerformanceTest #PCGaming #CinematicGameplay #UltraSettings #MSIAfterburner #RivaTuner #VRAM #GPU #CPU #GamingPC #PCBuild #Nvidia #Ryzen #FirefightingSimulator #FireSim #FirefighterGame