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In this tutorial, we'll be going over how to create simple grenades in Godot 4.2. As well as how to add a throwing mechanic, implementing simple physics, and grenade logic like damaging enemies. Hope you enjoy! To be completely transparent, this video should've been out months ago. About 6 - 7 months ago actually. Honestly, I'm not sure why I chose to wait so long to upload this/work on it at all. While I've been gone I've been focusing on just coding and 3d modeling for the fun of it, instead of doing it for a video. I think I've improved somewhat in my skills and hopefully that shows in my future uploads. tl;dr This video is far overdue... Music: Music track: Jasmine tea by massobeats Source: https://freetouse.com/music Music track: Tea Cozy by Lukrembo Source: https://freetouse.com/music Music track: Train Covered In White by Lukrembo Source: https://freetouse.com/music Music track: Peaceful by Eric Godlow Beats Source: / peaceful SFX: Additional sound effects from https://www.zapsplat.com Other resources: Explosion shader: • Stylized explosion using visual shader | G... Chapters: 00:00 Intro 00:14 Setting up grenade scene 00:52 Throwing logic 05:52 Grenade physics 05:37 Creating enemy 06:38 Grenade logic 09:30 Explosions 10:30 Outro