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Again, sorry for using the washing machine, but I wasn't going to replay all or world 1 AND half of world 2 again. I just pretended my HP was lower than it was and made sure to leave 40 skill points unused (that was how many I gained since doing the level my first time). This was extremely difficult, I swear it took half an hour to figure out how to KO 2 on turn 1 IN ADDITION to the 45 mins worth of recorded attempts EDIT: Since posting, I have since actually done it on another file during my first run! It went pretty similarly, except I had less orbs than I thought so I made some skill tree adjustments: Mario: Dash Damage was upgraded 1 less, but Team Stomp range increased Rabbid Luigi: Dash Damage was upgraded 1 less, but Vamp Heal was increased Rabbid Mario: Extra Dash upgrade replaced with Team Jump Range Plus Strat change: not much. Turn 1 was identical, except Mario's increased stomp range put him farther away so he took no damage. Turn 2 was similar, but the enemies didn't team-hurt since the tornado said no. THE SUPPORTER EVEN HEALED! Turn 3 was completely different: Team Stomp + Vamp Dash took out the Turn 3 Smasher, and Vamp Dash + Tornado took out the healed supporter. The last enemy was the other supporter, which was Mario's Dash + Smasher AOE Damage.