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This video walks you through the full process of capturing and importing 3D data from Google Maps or Google Earth into your 3D software using RenderDoc and Blender’s Maps Models Importer addon. It covers how to extract Google Earth 3D models step by step with legacy versions of the required tools. Once everything is set up, the process becomes much faster to repeat. 🌠 If you're interested in supporting me, you can do so here: https://ko-fi.com/afonsogoncalves 🖼️ Professional work and inquiries: https://afonsovisuals.com 📝 Important Notes: This process uses legacy versions of Chrome and RenderDoc. They can have security vulnerabilities, so only use them for this purpose. Don’t browse, sign in, or install extensions with these versions. Keep this setup in a dedicated folder (for example, “Google_Earth_Capture”) separate from your regular browser. You can also apply a striking Chrome theme so it’s easy to tell apart from your main browser. ⬇️ Downloads & Tools: Legacy Google Chrome (Portable): https://sourceforge.net/projects/port... RenderDoc 1.31: https://renderdoc.org/stable/1.31/Ren... Blender 4.1: https://download.blender.org/release/... Maps Models Importer (Blender Addon): https://github.com/eliemichel/MapsMod... 🗨️ Commands: C:\WINDOWS\System32\cmd.exe /c "SET RENDERDOC_HOOK_EGL=0 && START "" ^"[DIRECTORY]^" --disable-gpu-sandbox --gpu-startup-dialog --disable_direct_composition=1" 🔖 Chapters: 0:00 Introduction 1:06 Explanation 2:25 Legal & Security Disclaimer 2:59 Installation & Setup 6:22 Workflow 9:35 Capture 11:35 Importing & Converting 16:22 Conclusion 1️⃣ First-Time Setup Checklist: Download and install the legacy version of Google Chrome (link above). Don’t open Chrome yet. Go to its folder, create a shortcut, and right-click → Properties → Target. Replace the Target value with this line (edit the [DIRECTORY] part to match your own path): C:\WINDOWS\System32\cmd.exe /c "SET RENDERDOC_HOOK_EGL=0 && START "" ^"[DIRECTORY]^" --disable-gpu-sandbox --gpu-startup-dialog --disable_direct_composition=1" Launch the shortcut. Don’t close the popup window that appears. Install RenderDoc 1.31 (legacy version). In RenderDoc: go to Tools → Settings → General and enable Process Injection. Restart RenderDoc. Go to File → Inject into Process, enter the PID number shown in the Chrome popup, and press Inject. Return to Chrome and press OK in the popup. You should now see a black debug bar at the top of Chrome with text like “captures saved.” Open Google Maps (Satellite + Globe View). Go into Perspective View and frame the area you want to capture — never top-down. In RenderDoc, press Capture Frames Immediately. In Google Maps, click and drag slightly to wobble the camera — no need for full rotations. In RenderDoc, double-click the capture. If you see #3 color passes in the Event Browser, the capture likely worked. Go to File → Save Capture and save the .rdc file. Install Blender 4.1 (link above). Download and install the Maps Models Importer addon for Blender 4.1. In Blender, go to File → Import → Google Maps Capture (.rdc) and select your file. Once imported, export as .FBX for use in your preferred 3D application. 🔄️ After the First Time Checklist: Open the modified legacy Chrome shortcut (keep the popup open). In RenderDoc 1.31: File → Inject into Process → enter the PID → press Inject. Press OK in Chrome. Open Google Maps (Satellite + Globe View). Go to Perspective View and frame your area. In RenderDoc: press Capture Frames Immediately. Wobble the camera slightly in Google Maps. In RenderDoc: double-click the capture and check for #3 color passes. Save the capture as .rdc. In Blender 4.1 with Maps Models Importer, go to File → Import → Google Maps Capture (.rdc). Export as .fbx. ⚠️ If captures appear buggy or incomplete, reload Google Maps and re-enter the same location before recapturing. #GoogleEarth3D #RenderDoc #BlenderTutorial #3DWorkflow #MapsModelsImporter