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Since my last attempt at TASing this game, they've improved the input recording and savestate issues to the point where a TAS can stay relatively in sync when isolated from stuff like save files. Unfortunately, it still has its issues, which I was narrowly able to avoid thanks to saving some extra savestates at the start of the match. As for the actual TAS itself: It's really basic, all things considered. Citra still has the bug where it erases all input for the frame a savestate is reloaded, which meant that I couldn't easily do complicated things even if I wanted to. There was a number of RNG manipulations in order to get the hard challenges when entering the doors, and some smaller ones to get wanted stat boosts over others. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Check out my Patreon! / dyllonstej Discord: https://discordapp.com/invite/T7rZqbm Twitter: / dstejgaming Twitch: / dyllonstej Skype: dyllon.stejakoski Email: [email protected] My Mods: https://www.dropbox.com/sh/67ce97vfa4... My Other Channel: / @dyllonstejstuff