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I've been on a thrilling journey to build this since 2019! After countless twists, turns, and features that didn’t quite hit the mark, I knew it was time for a change. | When someone finally purchased one of my products, it felt like a sign to go all in! In this video, I’m unveiling the current state of Vxlverse a web-based game engine I’m passionately developing and sharing my game plan for a fresh restart in development. My mission? To create the simplest tool for crafting 3D RPGs right in your browser! Even though I’m starting anew, check out what the engine can already do: 🛠️ Scene Editor: Built with BabylonJS & Open Source tools. 📜 Voxel Script: A custom language I crafted for NPC interactions. 👻 Atmosphere: Dynamic lighting, fog, and spine-chilling post-processing. 🌍 Physics & Portals: Effortless teleportation between scenes. 🧠 Enemy AI: Basic follow and attack mechanics. This project is just heating up it's only the beginning! I’ll be documenting every step of the development adventure right here. If you’re excited about Game Dev and want to witness an engine being built from the ground up, hit that Subscribe button to join the journey! Drop your suggestions in the comments for what features I should add next!