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This is my first spore adventure! Yep! I spent about half of July and August working on this (main reason why I wasn't in Pokemon Battle Revolution for most of the summer) and I have to say it turned out pretty well! The same adventure went through four remakes. I wanted it to be a fusion of madness ladder game and boss ladder game, but there were problems when the monsters respawned. The first couple adventures, I wasn't happy with the format of the arena and I ended up taking it down. It was too boring to me. Then the third time, I decided to elevate the arena stage using landscape tools. It was cool, but some of the enemies stood in place clueless in what to do (at one hundred seventy-five awareness as well). The fourth time, I decided to simplify it. This was when I understood how to use the leveling tools and the shift and ctrl buttons for the buildings! Each match was limited to four team members, both the player's and the CPU. There was only one character you needed to beat in each match (I couldn't set more than three goals, so it had to be that) plus you needed to protect King Sapphino in each one. He is the client of the mission in this adventure, so it made more sense to me. I also made this arena more like the arenas from Spore Hero Arena. It made me very happy! :) Also. You will see a Smeargal and a Tauren. Their names are Almani and Branimir! For those who may be following my Pokemon Battle Revolution videos (or who have bumped into me online) may know why there is a Smeargal there. I have eighteen of these Smeargals in my game file and they're still proliferating like bunnies! Branimir was my trial Tauren for World of Warcraft. Since my friends quit the game before I joined them, I decided not to subscribe to the game. Since I did not get to play as him a lot, I decided to bring him along in this adventure too! :) As I go through this adventure, I try to pluck out each of the team members bosses' before killing the main boss. The battles can be ridiculously short if you go after the bosses, and II wanted each battle to last long and be rich with action. :) Acts one and two pretty much explain themselves in the video, so I will start with Act 3. -Act 3: Scrinpop's Bounty Hunter Gang- Right when I stepped in, I grabbed the defense boost right away! I did through testing because the first person to get aggro tends to be either Almani or King Sapphino and both have low HP. Then I quickly targeted the Balkasaurian (race name of Scrinpop's people) Berserker of and went after the damage boost on the other side. He does the most damage in Scrinpop's team and I did not want him taking down King Sapphino while I was blasting someone else. He does around one hundred damage. Then the sniper was next. He did about sixty damage with his blaster, but had the lowest HP in his group. Then right after, Scrinpop's pet was next, but Branimir finished off Scrinpop before I can take it down! (Woot! Branimir!) -Act 4: Crim's New Crew- Since this was Crim, I wanted his entrance to look kind of special. His ship rises from under the arena and you see him first rushing at you. Very soon, you are jumped by two of his other crew members! For this one, I went after his biggest mate. He too does around one hundred damage and was a big threat to Almani and King Sapphino. Yes, I know the mega form of Crim is being used for the Swashbuckler. It made sense to me at the time. His normal form and mega form ended up being separate races in my gallery. Crim is the only crimstacian who I visualize in my game who could either go big or small. I might bring his mega form out in another adventure (most likely next summer). After taking down his swashbuckler, I went after his Deckswabber. I changed his damage output to two hundred percent to kind of match Crim's damage output. He only has a level one missle finger and I wanted to make him more challenging by matching his strength with the captain's. The difference though is that Crim has Swarm Magnet and he can do AoE damage with his missiles. :) After his Deckswabber went down, we decided to mess up the ship deck of the Ship of Plunder while Crim was distracted (Slight glitch. He was dazing out a bit for some reason. :/) Then it was the little captain's turn to walk off the plank! Sorry Crim! Nothing presonal!