У нас вы можете посмотреть бесплатно The WORST Part of EVERY Zelda Game или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
00:00 – Intro 00:18 – The Legend of Zelda (1986) 01:07 – Zelda II: The Adventure of Link (1987) 02:12 – A Link to the Past (1991) 02:57 – Link’s Awakening (1993) 03:50 – Ocarina of Time (1998) 04:42 – Majora’s Mask (2000) 05:47 – Oracle of Seasons (2001) 06:41 – Oracle of Ages (2001) 07:14 – Four Swords (2002) 08:10 – The Wind Waker (2003) 09:13 – Four Swords Adventures (2004) 09:58 – The Minish Cap (2004 / 2005) 10:50 – Twilight Princess (2006) 11:49 – Phantom Hourglass (2007) 12:48 – Spirit Tracks (2009) 13:42 – Skyward Sword (2011) 14:44 – A Link Between Worlds (2013) 15:30 – Tri Force Heroes (2015) 16:26 – Breath of the Wild (2017) 17:15 – Tears of the Kingdom (2023) 18:10 – Echoes of Wisdom (2025) 18:52 – Outro The Legend of Zelda series is one of the greatest franchises in gaming history. From its 8-bit origins to massive open worlds, every Zelda game brings something special. But even masterpieces have flaws. In this video, we go through every main Legend of Zelda game and pinpoint what might be its biggest weakness. Some are small design quirks, others are major pacing or gameplay issues that fans still debate today. From the cryptic exploration of the original Legend of Zelda to the brutal difficulty of Zelda II The Adventure of Link, the perfection of A Link to the Past, and the haunting brilliance of Majora’s Mask, each game has something that holds it back just a bit. The Wind Waker’s infamous Triforce shard quest, Twilight Princess’s slow start, Skyward Sword’s limited freedom, and Breath of the Wild’s lack of traditional dungeons are all part of what makes these discussions so fascinating. We also dive into the overlooked handheld entries like Oracle of Ages and Oracle of Seasons, the ambitious multiplayer titles Four Swords and Four Swords Adventures, and hidden gems such as The Minish Cap and A Link Between Worlds. Even the modern era with Tears of the Kingdom and Echoes of Wisdom gets analyzed to see where innovation meets imperfection. If you’re a longtime Zelda fan, this retrospective will take you through decades of design evolution, storytelling, and experimentation. And if you’re newer to the franchise, you’ll get a full look at what makes these games legendary — and where they occasionally stumble. Join us as we explore the biggest flaw in every Legend of Zelda game and discuss how these weaknesses helped shape the series into what it is today. Join this channel to get access to perks: / @domainie