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As an upcoming part of the Sonic Megamix Mania roadmap, the mod will be moved to a standalone release in the Hatch Game Engine, utilizing my Gateway Sonic framework. Hatch Engine is a hybrid 2D/3D game engine designed for robust game development. https://github.com/HatchGameEngine/Ha... Hatch Engine Discord Server - / discord I have been working on the Gateway Sonic framework for 3 years. It is a project that replicates 1:1 physics, objects, and behavior from Sonic Mania within Hatch. Our framework will make its (hopeful) public debut within 2026 for all to use with their projects. Gateway Sonic forum thread (Sonic Retro) - https://forums.sonicretro.org/threads... For Sonic Megamix Mania specifically, Hatch & Gateway will allow for an easy import of the existing files for use in Hatch. The engine & framework give us two key benefits: 1) Sonic Megamix Mania will have a standalone release, which will not require ownership of Sonic Mania on Steam to play (the decomp version will do the same). 2) Hatch Scripting Language adds more robust features and swift development & testing of the project. This particular video is a gameplay test for Dark Fortress. Obviously, not everything is fully ported as of yet, but we threw the Megamix Mania 1.0 files directly into Hatch and this was the result. Sonic Megamix Mania website - https://sonicmegamixmania.github.io/ Sonic Megamix Mania Twitter - https://x.com/MegamixMania Twitter - / axanery Bluesky - https://bsky.app/profile/axanery.bsky... Discord - Axanery