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As times change, so does video game design. In this video I study the changes in the look of 2D games, applying modern HD and classic pixel art techniques to create a mockup for a potential new Mega Man game. ---------------------------------- Chapters: 00:00 Intro 00:30 The Setup 01:30 Mega Man 02:11 The Wily Machine 03:40 Indiana Jones & HUD Elements 05:00 Player Two 05:31 HD-2D 08:34 Finale and Wrap Up --------------------------------- Links: World of Longplays Breath of Fire IV: • PSX Longplay [183] Breath of Fire IV (part... Octopath Traveler Trailer: • Octopath Traveler - Overview Launch Traile... I'm registered as an Amazon Associate! This means I could earn a commission if you buy anything through the link below. (No pressure; it'd just be a cool way for you to support the channel!) Tech: iPad Pro (what I draw on): https://amzn.to/48ppfnn Blue Yeti Microphone (what I record with): https://amzn.to/3OOFZuZ USB to USB-C Adapter (to hook the microphone up to my phone): https://amzn.to/41vS93N Adjustable LED Lights: https://amzn.to/3ZOlxRu A book I wrote!: Lucas Knight and the Reaper of Chaos: https://amzn.to/3BoKDwW ----------------------------------- Follow along for more pixel practice! Instagram: / robinson.pixels X (Twitter) that I've never used: https://x.com/robinsonpixels --------------------- "Bit Quest" "Pixelland" "Sneaky Adventure" "Cipher 2" "Delightful D" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/b...