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Making things is a huge part of a simulation game. How to make production buildings with timer, drag and drop, and more in this episode. Start designing game economies like a pro NOW - http://machinations.io/tamara Support me on Patreon - / tamara_makes_games ⏱️ Timestamps ⏱️ 0:00 What this video is about 1:19 Machinations 2:44 How things work in HayDay 3:23 Tutorial 15:14 Outro 📚Useful resources📚 Timed Events tutorial - • Timed Events - Building, Plant Growing, Da... Grid Building System - • Grid Building System - City Builders, RTS... How to make an isometric game - • Isometric Game: 3 Ways to Do It - 2D, 3D |... About my HayDay series This is a series of tutorials over the course of which you will make a game like HayDay. In it, I will cover the basic mechanics like Farming, Building, Feeding, Baking etc. that you can see in the game. The game is going to be set up in Unity 2D with an isometric view. You can expand this game further by adding more items, animals and characters. You can find all episodes here - • Making HayDay - Tutorial series About HayDay Hay Day is a freemium mobile farming game developed and published by Supercell. The player's uncle is unable to take care of his farm anymore, so he hands over the responsibility of caring for the farm to the player. By selling crops/products, the player earns coins which can be used to buy production buildings, pets and decoration items. By doing so, they also earn experience points (XP), with which they level up. Players form into small "neighborhoods", in which the members can assist each other when in need and can also chat with one another. Players can also trade their goods with the other friends or neighbors from the neighborhood. ————My Links———— 💗 Patreon 💗 / tamara_makes_games ☕ Buy me a coffee ☕ https://www.buymeacoffee.com/tamarama... ⭐ Discord ⭐ / discord 🎮Games🎮 https://tamara-m.itch.io/ 👍 Like and Subscribe! 👍 #HayDay #Unity #Tutorial