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Stop data brokers from exposing your personal information. Go to my sponsor https://aura.com/peytonvarney to get a 14-day free trial and see how much of yours is being sold! In Unreal Engine 5.5 you are now able to add displacement to your materials when they are on a nanite mesh. Additionally this works on Landscapes as well and this tutorial goes over the basics of how to use your textures to setup a material and get displacement on your landscape and still be able to do material blends as well! If you are looking for ground materials to try this out with. Check out my ground material pack on the FAB marketplace here: https://www.fab.com/listings/edc0c132... I will be following this tutorial up with a variety of tutorials going over more detailed techniques. If you have any questions or recommendations feel free to share them below in the comments! Join my Patreon to get access to perks and video credits! / peytonvarney or here directly on the channel! / @peytonvarney 0:00 Intro 0:50 Making Landscape 2:08 Creating Material 10:50 Implementing Material 17:10 Painting Blends 20:10 Editing Parameters 23:17 Final Result