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Using 30hz autofire. Went 3A, 5B route. This run also has one of the rarer versions of stage 1. The game's power-up system is pretty unique, but unfortunately it involves avoiding/chasing power-ups in the middle of the action, and I usually don't enjoy shmups that feature this too heavily. So while I wasn't totally in love this game for survival, it does have a pretty cool scoring system, where you collect the wreckage of your defeated enemies in order to power up a black-hole canon that converts bullets to medals. It's a shame that they totally removed this for Trizeal because it's a cool and unique feature. Notes on this run: -I picked up a few of the wrong power-ups in stage 1 but it's not a big deal this early on. -In stage 2 I avoid the alternate/bonus waves in stage 2 for simplicity and consistency - while not optimal for score, it's easy to keep your medal chain this way, and you can get a decent amount of medals if you place the black hole properly on the boss, though it doesn't go particularly well this run. -I delay killing the second form of the stage 3 boss to recharge my black hole shot. -In the final stage there are large ships that appear from the bottom of the screen. I delay killing them to stop a much more difficult wave from spawning. -Since I had so many resources I was able to bomb spam the final boss no problem.