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Hunter vs Druid 📂 ARCHIVE DATA: MATCH LOG Deck Name: I Hunt (Reno Big Beast Hunter) Deck Code: AAEBAR8oxQTDFtbsAvO7A4/OA/PeA6bvA9f5A6mBBOWfBO+kBKWtBL/OBJfvBKTvBO+iBcTHBY/kBcj2BdL4BamVBpWiBvajBsekBq+oBv2wBou/Bq7ABo7BBsHhBuLjBujmBuHrBp/0BsSBB8ODB9uXB4ecB4GoB/OyBwAAAQP1swbHpAb3swbHpAbo3gbHpAYAAA== TACTICAL ANALYSIS Player: Establish massive threats and utilize tactical crowd control to lock out the opponent's defensive options, eventually forcing a concede. Opponent: Ramp mana as quickly as possible while flooding the board with poisonous minions and heavy taunts to stall the game. ⏱️ TIMESTAMPS 00:00 - Match Start 01:42 - Opponent drops Prince Renathal 03:43 - Opponent uses Naturalize on Sleepy Resident 04:45 - MVP Play: Bob the Bartender into Freeze the Shop 06:30 - Opponent Concedes ⚔️ OPPONENT INTEL Class: Druid Archetype: Ramp / Control Druid Observed Cards: Prince Renathal Planted Evidence Moonlit Guidance Wrath New Heights Overgrowth Shattered Reflections Naturalize Webweave Beetlemancy Nourish Crystal Cluster ************************************************************ Rough Notes Turn-by-Turn Log: Turn 01 Opponent (00:35): Planted Evidence Turn 01 Player (00:50): ends turn. Turn 02 Opponent (00:56): Shapeshift Turn 02 Player (01:17): Steady Shot Turn 03 Opponent (01:15): Moonlit Guidance, Planted Evidence Turn 03 Player (01:29): Prince Renathal Turn 04 Opponent (01:42): Planted Evidence, Prince Renathal Turn 04 Player (01:58): Blob of Tar Turn 05 Opponent (02:08): Wrath, Shapeshift Turn 05 Player (02:38): Sleepy Resident, Sphere of Sapience Turn 06 Opponent (03:00): Overgrowth, Shapeshift Turn 06 Player (03:25): The Coin, Incindius Turn 07 Opponent (03:43): Shattered Reflections, Naturalize, New Heights Turn 07 Player (04:11): Mutanus the Devourer Turn 08 Opponent (04:38): Webweave, Beetlemancy Turn 08 Player (04:45): Minions attacked, Bob the Bartender, Freeze the Shop, Steady Shot Turn 09 Opponent (05:33): Nourish, Crystal Cluster, Shapeshift Turn 09 Player (05:45): Chose Eruption, Zilliax Deluxe 3000. (06:30) Opponent concedes. I Hunt Class: Hunter Format: Wild 1x (1) Awakening Tremors 1x (1) Sphere of Sapience 1x (2) Barrel of Monkeys 1x (2) Showstopper 1x (3) Deadly Shot 1x (3) Exarch Naielle 1x (3) Flightmaster Dungar 1x (3) Prince Renathal 1x (4) Alloy Advisor 1x (4) Blob of Tar 1x (4) Char 1x (4) Illusory Greenwing 1x (4) Nightmare Lord Xavius 1x (4) Sleepy Resident 1x (5) Emperor Thaurissan 1x (5) Ranger Gilly 1x (6) Bob the Bartender 1x (6) Gnomelia, S.A.F.E. Pilot 1x (6) Hollow Hound 1x (6) Reno Jackson 1x (6) Sylvanas, the Accused 1x (7) Lor'themar Theron 1x (7) Mutanus the Devourer 1x (7) Siamat 1x (7) Therazane 1x (8) Goliath, Sneed's Masterpiece 1x (8) Reno, Lone Ranger 1x (8) Thunderbringer 1x (9) Alexstrasza 1x (9) Alexstrasza the Life-Binder 1x (9) Endtime Murozond 1x (9) Krog, Crater King 1x (9) Yogg-Saron, Unleashed 1x (0) Zilliax Deluxe 3000 1x (0) Zilliax Deluxe 3000 1x (4) Twin Module 1x (5) Perfect Module 1x (10) Amplified Elekk 1x (10) Emeriss 1x (10) Lokholar the Ice Lord 1x (10) Neptulon the Tidehunter 1x (10) Raid Boss Onyxia 1x (10) Scrapyard Colossus