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FARKLE - DICE GAME TO 10,000 POINTS HOW TO WIN: First player to 10,000+ points wins, if another player cannot pass their score in one turn. WHAT YOU NEED: Six, 6-sided Die, paper & pencil/pen, for score keeping. POINTS: Single 1’s = 100 & Single 5’s = 50 points Three 1’s = 1,000 Four of any = Points x 2 Three 2’s = 200 Five of any = Points x 3 Three 3’s = 300 Six of any = Points x 4 Three 4’s = 400 Straight, 1 thru 6 = 1,500 Three 5’s = 500 Three pairs = 1,500 Three 6’s = 600 Two triplets = 2,500 HOW TO PLAY: All players roll one die. The highest die rolls first and players continue in rolling in clockwise direction. The lowest die keeps score for all players. Each player rolls all six dice on their first turn. Remove & set aside all scoring die and keep that count in mind. See points guide. Note: A least one scoring die must be removed after each roll, but not all scoring die need to be removed at each turn. You can stop and collect the points rolled or you can roll remaining dice and continue until you want to stop and collect total points earn during turn. At any point in your turn you roll, and cannot receive any points, you have FARKLED and lose ALL your points for that turn and the next player rolls. Should you receive three FARKLES in a row, you lose 1,000 points from your total score. The first player to reach 10,000+ points wins the game if no player can pass their score in one turn. An optional challenge to the game is SCORING IN. This means you have to score 1,000 points before scoring points. Note: FARKLES do not count against you when SCORING IN. Ex: You roll three 1’s on your first roll and stop. Your score is zero, but all points for upcoming rolls will count. FARKLE is an easy game of chance & strategy to learn and play, but difficult to master when you should stop or continue rolling, in order to reach 10,000 points before other players. A fast, challenging and fun game for all ages. Don’t have six dice? Free FARKLE games are available for download. #rholanram #farkle #dice #games