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How to run BAM with TPA. 1. You need Future Pinball running with BAM with any head tracking method working. 2. Exit FP and run BAM-Tracker.exe (from BAM dir). 3. Select head tracking method (on this video: Kinect 2) 4. Run Launcher.exe to load TPA in DX9. Play. Next time you don't need to run FP and select head tracking method. DX11 is not supported. --------------------------------------- Manual for BAM in TPA. There is no menu on screen. You need to remember all keyboard keys. Full list of keys: F11 - Next preset F10 - Prev preset F9 - Turn on/off head tracking F8 - Setup-mode On. Flying camera. (It helps to setup table). F7 - Setup-mode On. Normal camera (head tracking or static) F6 - Setup-mode Off. Arrow keys not active. F5 - Save current preset to "CurrentPreset.txt" F4 - Restore preset. (Remove all changes) F3 - Step = Step / 10; (decress step for every tuned params) F2 - Step = 1; (reset step to default value) F1 - Step = Step * 10; (increass step for every tuned params) In Setup-mode (After F7 or F8): Arrows Left/Right : Table Angle Arrows Up/Down: Move table up/down. PageUp/PageDown: Move table forward/backward Home/End: Scale table (make bigger/smaller) So you have 4 params to tune, used to set in-game virtual table in relation to screen. That for values i call "preset". In file "Presets.txt" you may find 3 sets of that values. You may add more or modify it. When you press F5 "CurrentPreset.txt" is created. You may copy values from here to "Preset.txt". When Setup-mode is disabled (after F6, F9, F10, F11) and when head tracking is disabled, camera is paced in user defined position. You may change that position with PageUp/PageDown & Home/End keys. There is file "Settings.txt" with static camera position. You may change it. ------------------------------------------ What if you don't have FP/BAM running? You may use "static camera". (no head tracking). In that case first look at "Settings.txt". Here you need to enter: your display size and native resolution. If you use BAM/FP headtracking that information is taken from FP/BAM setup. ------------------------------------------- Executable / Files to download are on my site: http://www.ravarcade.pl Source of BAM for TPA is available on GitHub: https://github.com/ravarcade/BAM_for_TPA In source code of "BAM for TPA" you will have all what is needed to: calc projection/view matrix for Assymetric Frustum based real world params. communicate with BAM-Tracker to get head tracking results and use that data for AR like drawning.