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Happy Halloween! We have brought back the Zombie storm trooper and a new threat… Ice Spiders! Come watch as Don and I try to survive! Click this link to learn more about SHATTERPOINT and support our channel: https://bit.ly/SWP_GSG Tip Jar: https://www.paypal.com/donate/?busine... https://shop.thegiftofgames.com 10% off Discount code: GraySquadronGaming Discount link below for custom terrain work: https://www.etsy.com/shop/Foofighteru... https://www.legionterrain.com Discount code: OCTGRYSQD5% Game mat: https://graymattergaming.org Discount code: GraySquadron Token holders, dash board, and more found here: https://www.etsy.com/shop/JSquaredDes... Discount code for J2: GSG10 Tokens and more: https://www.etsy.com/shop/CurledPawCr... Discount code: GSG12 https://www.patreon.com/Graysquadrong... Command tokens email: [email protected] / discord https://www.threads.net/@graysquadron... / graysquadrongaming Key words not allowed -infiltrate -scout -Transport -Hover -no vehicles Star Wars Legion Undead rules Undead troopers will be given a face up order token at the start of every round. Undead trooper units will activate when any enemy trooper within range 3 completes an action or is attacked. Once the undead trooper finishes its activation flip the token face down. Any Undead trooper with a face up order token at the end of the round will activate and preform two actions. Undead troopers will attack/move towards the closest enemy trooper unit within range 3 or LOS. Undead troopers will always attack if able, move if not in range to attack. If they start their activation engaged they will aim first. Undead troopers commander will always pull the strings first then follow undead troopers rules. Undead trooper units follow all other trooper type rules At the end of the round roll to see if they respawn. For each defeated undead unit roll one red defense dice, any paint respawn. All Zombie storm trooper and zombie officer’s that respawned are placed within speed one of the bunker doors. Ice Spiders Spider units will be given a face up order token at the start of every round. Spider units will activate when any enemy trooper within range 2 completes an action or is attacked. Once the spider finishes its activation flip the token face down. Any spider with a face up order token at the end of the round will activate and preform two actions. Spider units will attack/move towards the closest enemy trooper unit with in range 3 or in LOS. Spiders will always attack if able, move if not in range to attack. If they start their activation engaged they will aim first. Undead trooper units follow all other trooper type rules At the end of the round if any spider are defeated roll on red dice per a unit defeated, on a block respawn one spider unit at the spawn point indicated. Spawn points, 3, block, surge, blank. Roll one red dice to determine which spawn point they will be placed at within speed one. Scoring happens 1 of 2 ways. Getting a circuitry token is 1 or, returning to your deployment with it is 2 points. Transponder need red dice block or surge to gain Victory token you put on the trooper End your turn fully in your deployment to gain 2pt. Bunkers doors need red def dice block only to close doors and stop spawning. Spooky Ride by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/...