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A sample of how you can adjust your stats/gear to get your HP less than 10% after the first enemy hit to activate multiple 10% skills at the same time. This strategy can be used to pass content like Prove Your Way, but requires more micromanagement. What can be adjusted to achieve less than 10% HP: Right side sword talent - damage reduction on enemy's first hit Talent stats - reducing or increasing points in talents that give stats/elemental damage reduction Sage powers - elemental damage resistance, damage reduction Sage rules - damage reduction Sage trunk gear - damage reduction set bonuses, pieces with damage reduction, strength/health set bonuses, and pieces with strength/health Skills - plus DEF/HP buffs, elemental damage reduction buffs, reduce enemy attack debuff Gear - unequipping gear will end up losing some damage so not recommended Trumps - unequipping trumps will lead to losing damage so not recommended In the video, the first skill I used is a buff and the second is an attack because I set up the enemy to attack me on the second round. More or less buffs can be added depending on the number of buffs the enemy uses before attacking. Some skills that can be used before your attack are: Skills mentioned earlier to get the less than 10% HP goal Skills with Wanfa Atlas buffs to increase your damage Reflect buffs to increase the amount of damage the enemy takes Attack buffs to increase your damage Reduce enemy DEF debuff so you do more damage EVA buffs to let you be able to hit enemies with higher evasion stats, but don't increase it too much or the enemy will start missing their attacks and the strategy doesn't work For your sword, it's recommended to use conceal if you're using at least one buff before attacking, otherwise mythic fish or other swords besides square circle. I lowered my stats for this video to make them closer to other players' stats. The tame talent tree is not needed, but I used it for the extra pet skill slot since I switched to a weaker pet to lower my stats and it doesn't have all the pet skills slots unlocked. I put the 5 essence concentrate sage power on the guild dojo enemy so it does more damage and takes less elemental damage. 0:00 Current state - 22M wood damage 0:12 Reducing stats to 7M wood damage 0:50 Build overview - start 0:53 Build overview - skills 1:21 Build overview - pet skills 1:37 Build overview - sage powers 1:49 Build overview - talent 2:39 Build overview - sword 2:59 Build overview - sage rules 4:00 1st dojo battle - missed 4:15 2nd dojo battle - missed 4:30 3rd dojo battle - missed 4:43 4th dojo battle - hit for 4.3B damage 4:57 Changing some gear to show what happens when strategy doesn't work 5:22 Above 10% HP dojo battle - hit for 1 damage 5:47 Puff's Cult alliance is recruiting