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Full Course: https://www.cgcircuit.com/tutorial/pr... Today, Eldad Sery will show you how to get started with Houdini in this foundational chapter of our "Procedural Assets Scattering in Unreal Engine 5 with Houdini" course. This chapter is essential for those new to Houdini or transitioning from other 3D software. We’ll cover the installation process, navigate Houdini’s UI, and explore fundamental geometry creation. You'll also learn to create proxy objects, understand procedural workflows, and build complex networks for set dressing tasks. By the end of this chapter, you’ll have a solid grasp of Houdini’s basic operations, preparing you to dive deeper into tool-building and procedural design. Want to master these techniques and much more? Head to CGCircuit to access our full tutorial! 00:12 Main Course Intro 01:07 Houdini Installation and UI 05:34 Houdini Geometry 14:04 Houdini Curves Creation 22:06 Curves Manipulation and Usage 26:32 Houdini Procedural Workflow 35:03 Groups and Attributes 39:39 Exercise