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Highguard offers an extensive amount of microtransactions, but there's also a free Warbond-like battle pass that you can unlock items from using in-game currency (which is separate from the unlockable cosmetics for weapons and Wardens). It's par for the course in today's multiplayer sphere, except I received a measly 80 purpley doodahs after 40 minutes of play, and one item unlock costs 400. You'll be shocked to hear that I won't be spending another two hours and 40 minutes to amass more, even if there are other sources. After all this, we come full circle and I ask once again. Who is Highguard for? What does it really offer that's unique in today's market, outside of combining several discordant competitive shooter mechanics into an abomination that's more boring than hideous?