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Endless Rout - Once you hit Rank B, you can access Endless Rout, a match where you can potentially go forever fighting tons of opponents. The rules are set up a bit differently here: You fight opponents in one-on-one fights in a group of five progressively. You do not restore health between individual matches. After the five fights, you can choose whether or not to stop. If you choose to continue, you can optionally spend pocket money to restore your health: 50% for 6 million, or 100% for 10 million. You can either be randomly assigned a rule set or "purchase" a rule set for either 1 or 1.5 million. You can use this to set whether weapons are allowed, or whether you get buffs, or even what style you're confined to. Later on, you can also use heat arenas, abyss arenas, or hazard arenas. Your opponents are "Inmates", randomly selected nobodies from a group of 100. They have different properties depending on their number, but there are some rules to them: Inmates 31-100 wear green and are weak. Some have weapons, and some have skills, but they go down very easily. Inmates 11-30 wear blue and are stronger. They have more health and at least a weapon to defend themselves with. Inmates 1-10 wear yellow and are difficult. They have a good amount of health and come equipped with a weapon that they're skilled with. You will get an item upon defeating them, usually the weapon they used or something similar. If you are defeated, you'll only win half of the winnings you've earned. If you stop voluntarily, you'll earn 1.5x those winnings. It's an interesting little mode, but ultimately, it's not very profitable, at least in terms of time spent. You can use it to farm a few weapons, but they're all available at the Dragon & Tiger in one form or another. I'd just use it for the trophy and end it there. The only real tip I have is if you're looking for "perfect" fights to dodge a green guy's initial attack, then throw him. He usually croaks right after the single throw. You can try to go the distance on this mode, but beware that as you get higher, enemy attacks will hurt a lot more, even if they're relatively unskilled.