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Making a Fantasy Creature in Blender 1 год назад


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Making a Fantasy Creature in Blender

In this video, we will break down the full creation process of a fantasy reptile creature, which I made completely in #blender3d . We will start with my concept development process, then go over the techniques I use for #3dsculpting , #retopology , #uv mapping, #texturepainting , rigging and we will finish up by analyzing how I set up the final renders. Tools used: #blender ------------------------------------------------- CG Boost Courses discount code and links: All courses: https://academy.cgboost.com/?affcode=... Discount code you can paste at the checkout page MB_10DISCOUNT (to make it work properly, take care to copy and paste it without spaces) Courses Creature Forge Course https://academy.cgboost.com/p/creatur... Master 3D Sculpting in Blender Course https://academy.cgboost.com/p/master-... Robotic Planet Course https://academy.cgboost.com/p/robotic... Master Grease Pencil in Blender Course https://academy.cgboost.com/p/master-... Substance Painter Launc Pad Course https://academy.cgboost.com/p/substan... Master 3D Environments in Blender Course https://academy.cgboost.com/p/master-... Cubic Worlds Course https://academy.cgboost.com/p/cubic-w... Blender Launch Pad Course https://academy.cgboost.com/p/blender... ------------------------------------------------- You can download some of my projects on my Gumroad page: https://gumroad.com/masha_bzva Here you can buy some of my #3dmodels : https://www.blendermarket.com/creator... https://www.cgtrader.com/mariabzva https://www.turbosquid.com/Search/Art... https://3dexport.com/mariabzva If you want to stay up to date about what I do, follow me on : Facebook:   / mashabzva   Instagram:   / masha_bzva   ArtStation: https://www.artstation.com/mariabzva Behance: https://www.behance.net/MashaBzva Twitter:   / masha_bzva   Linkedin:   / masha-bazueva-700916b5   CHAPTERS 00:00 - intro 00:28 - Concept creation 03:00 - Base mesh creation and sculpting 04:38 - Retopology 06:40 - Multires and details sculpting 08:26 - uv mapping and troubleshooting 09:14 - UDIMS 10:31 - Normals and Displacement Maps Baking 11:18 - Textuing 12:21 - PBR Texture maps Baking 13:14 - Principaled Baker with UDIMS 15:38 - Rigging 16:48 - Lighting 19:17 - Outro

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